In what ways does your media product use, develop or challenge forms and conventions of real media products?
I followed many music video
conventions to match the genre and music video features to create a
professional finish. I watched different music videos to find myself different inspirations,
which I did; this helped me get my footage with full confidence knowing what I
wanted from the shooting day. Throughout my music video planning I started from
not knowing what my music video 'narrative' was going to be about - however I
had chosen the song 'Carmen' by Lana Del Rey. By analysing the lyrics I was
able to construct a narrative that would appeal to my primary audience and a
secondary audience, people who wouldn't usually listen to these sorts of songs,
I made sure to have a narrative that had involved themes that are relevant in
todays media and society i.e. teenage drinking. I didn't want my video to be a
video condemning alcohol and saying that "drinking is bad" but it
shows the dangers of leading a hedonistic lifestyle, where a person becomes so
reliant on the drink she has to resort to crime. I thought this was relevant
because a lot of music videos that fall into the indie/ indie-pop genre tend to
have an underlying message within their video e.g. in the artist Hozier's video
he chose to make a video that criticises the repression of gay people in
Russia. "Growing up in Ireland, the church is always there – the
hypocrisy, the political cowardice," Hozier told Billboard magazine.
"The video has the same theme – an organization that undermines
humanity."
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Shot 1 – I chose to reverse the chronology in my music video by
starting with my artist waking up on the streets, in order to engage my audience
at the start and make them question why she's there and what happened the day
before. This idea was inspired by Katy Perry's video for her song TGIF where
she starts off in a bed with a random man and spends the rest of the video
reflecting on what happened the previous night.
Shot 2 – This shot typifies the way a record company, such as
my artists label Universal Music Group, would want their artist to represented.
Another convention of an indie-pop video is to include handheld shots, which
are often used to show a memory. I developed this convention by contemporising
the handheld shot by adding an overlay of an iPhone on to the footage to add a
sense of intimacy in the video, thus helping to connect Liberty Haze with her
fans.
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Shot 4 – The conventional Indie music videos mise en scene
is usually simple. A prop can complete a scene, as audiences are able to
physically see what the character/artist is currently doing. The indie artist
Ed Sheeran does this in his music video for his song A Team, we see the girl
using drugs. We as an audience assume this already, but our assumptions
wouldn't have been fulfilled without the character actually showing us her
struggles to feed the addiction. The idea of a character having an affinity
with a particular prop is made apparent in this frame as the CCTV footage
clearly shows her stealing a bottle of Vodka suggesting that her need for
alcohol is so strong she has to rely on committing a crime.
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Shot 5 - Here I have matched the visuals to the lyrics through
the use of illustration; which is a term by Andrew Godwin, which shows that
there is a correlation between the visuals and lyrics in a music video, the use
of amplification and illustration is apparent in my video. Accompanies the
lyrics "It's alarming honestly how charming she can be, fooling
everyone telling them she's having fun." I have illustrated
the lyrics in my video by showing my artist at a party, however not fully
engaging with it or the people there, as everyone else is dancing. The idea to
do this scene was one of the first ideas I had as through research into Lana
Del Rey herself I read an article that said how everyone thought she was that
girl who was never upset and that she was always having a good time but Lana
actually was depressed and sad about how bad her life had gotten. I then tried
to illustrate through distancing my artist to the other people. I was also
inspired by the media text 'The perks of being Wallflower' as there was a scene
where the main character was at the home coming ball and was just isolated by
himself, illustrating his feeling of isolation and neglect, which is what my
artist feels.
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Shot 7- This shot exemplifies my use of lighting
in the performance scenes of my music video. For this effect I used two
soft-boxes acting as a key and backlight. I used the backlight to illuminate
her hair and to create a more stylised shot.
Shot 8 - This shot demonstrates the idea of
voyeurism through my artist’s mental state, as she is looking at herself in the
mirror but her reflection isn't the same. I was inspired by many different
media texts when I envisioned this particular shot, such as: photographs of illusions,
films - Black Swan; as there’s a scene where Natalie Portman's character's
reflection moves on its own, I was also inspired by other music videos that use
voyeurism to show how their artist sees themselves: Lilly Allen- 22,
Pink-Perfect and Beyoncé- Pretty Hurts.
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Existing media products:
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Shot 1 and 9 – These screenshots are from Christina Perri’s music video
for her song ‘A Thousand Years’ and Coldplay's 'Paradise' video. When researching indie artist’s
music videos I stumbled upon these I was particularly influenced by the use
of a time lapse to help facilitate their narratives. Seeing this, I then chose to
implicate this idea in my video.
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Shot 2 – One of the many narrative conventions of an
indie-pop video is to include handheld shots, which are often used to show a
memory. I was influenced by this shot of Lana Del Rey in her video for ‘Video
Games’ as she too had a shot of herself looking directly at the camera,
creating a sense of direct address with her fans. Moreover, from watching other
videos by Lana Del Rey and other Indie artists I discovered that they love to
add home footage within their videos, which could be to make them seem more
authentic and real or even just to further the narrative.
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Shot 4 – The use of CCTV footage in a music video helps to
break the audience's intimacy with the character
and in my video shows the audience the reality of her corruption. Albeit that
Iggy Azeilure and Jennifer Hudson’s music video incorporated this idea because
they wanted authentic iconography, as the video is based around a Bonnie and
Clyde type storyline. I still feel that the way in which I incorporated it was
valid and could be seen in music videos of today because it is something that
engages the audience even more so, as the staccato movement of the footage
makes it clear what it is supposed to be.
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Shot 7- The three-point lighting used in Lana Del Rey’s
‘Video Games’ was where I took the inspiration for the lighting in one my performance
shots. By placing a light directly behind the artist it really makes them stand
out, as it is illuminating the edges of her hair, which is far aesthetically
appealing to the audience.
I was influenced by this scene in Lily Allen's video for her song '22' because it showed the singer looking at her reflection in the mirror, thus creating the sense of voyeurism. However, I took most of my inspiration for my shot of my artist in the mirror from the media text 'Black Swan' as there's a shot where the actress Natalie Portman looks at herself in the mirror and her reflection moves by itself, thus creating a sense of psychological trauma within the character which I what I wanted to represent in my artist.